I was about to say "I can't imagine a PTA miniseries being fun." but it would be interesting for them to talk about someone who has been so consistently prestige-y and critically acclaimed with no real disaster.
easy wrote:I prefer WS Anderson in theory but do we really need like four or five resident evil episodes??
idk i think there's enough time between all the resident evil movies (especially when the in-between WS movies are death race, the three musketeers and pompeii) that it won't be too grating to listen to. also would be interesting to hear them talk about how franchise filmmaking has changed between 2002 and 2016
g&d’s particular cultural commentary skill set is a lot more well suited for talking about w.s. than pta.
with some notable exceptions like ai and matrix reloaded i think they more excel when dissecting the context (hi!) around the production of films and their place in the cultural timeline and in their directors’ careers, rather than a focused analysis of the films themselves. with pta most of the context is less interesting compared to the content of the movies proper
There is one neat effect when characters unwisely venture into a corridor and the door slams shut on them. Then a laser beam passes at head level, decapitating one. Another beam whizzes past at waist level, cutting the second in two while the others duck. A third laser pretends to be high but then switches to low, but the third character outsmarts it by jumping at the last minute. Then the fourth laser turns into a grid that dices its victim into pieces the size of a Big Mac. Since the grid is inescapable, what were the earlier lasers about? Does the corridor have a sense of humor?
The Hive is set to lock itself forever after 60 minutes have passed, so the characters are racing against time. In other words, after it shuts all of its doors, and gasses and drowns everybody, it waits 60 minutes and really shuts its doors--big time.
There is one neat effect when characters unwisely venture into a corridor and the door slams shut on them. Then a laser beam passes at head level, decapitating one. Another beam whizzes past at waist level, cutting the second in two while the others duck. A third laser pretends to be high but then switches to low, but the third character outsmarts it by jumping at the last minute. Then the fourth laser turns into a grid that dices its victim into pieces the size of a Big Mac. Since the grid is inescapable, what were the earlier lasers about? Does the corridor have a sense of humor?
tbf, it is the AI of a murderous little child that is controlling the corridor lasers.