WW XXXIV - Wolf Island - ISLANDERS WIN

There are worse ways to spend the time, but not many.

Postby Casimir » Mon Mar 13, 2017 2:33 pm

A murder has occurred on Wolf Island just as a ferry full of travel writers arrives in the harbor. The residents of the island want to keep the journalists off the island in order to keep the murder out of the news and to maintain their quiet way of life. A Pyscho Killer wanders the Island leaving death and destruction in their wake as a deputy stalks the canals and dirt paths in search of clues.

Image

Rules
- No screenshots, no sharing of moderator communication, no playing against win condition, no chat transcripts, no anonymous emails.
-Mason rule DOES NOT APPLY. However, PUBLIC DISCUSSION OF CERTAIN ITEMS IS FORBIDDEN.
- After an early night on Fridays we will have break on Saturday and resume on Sunday.

Win Conditions

Journalists: eliminate both Fishermen and achieve parity with other Islanders.

Islanders: eliminate the Journalists.

Psycho Killer: the psycho killer must be the the last player alive to win.

Deputy: find the psycho killer. Counts toward village parity.


Journalist Roles
Editor in Chief (Seer): does not know the other journalists. Can scan one lodging per night and will be given a readout on number of journalists and fishermen (NOT murderer). Cannot be bribed by the journalists on the first five nights. Upon death all scans will pass to the living journalists.

General Counsel: Provides legal representation to the journalists. 2x per game can protect a journalist from being expelled from the island. Cannot protect same journalist more than once. Knows the identity of the SEO Specialist and the staff writer.

SEO Specialist: Distorts scans of the Captain/First Mate 3 times per game. When deployed, the SEO Specialist has the opportunity to identify one lodging. This lodging will show zero journalists if scanned. Knows identity of GC and staff writer.

Staff Writer (Wolf): Knows identity of the General Counsel and the SEO Specialist. The staff writer bribes one islander per night. Once they are bribed, the islanders no longer show up at town halls and go on about their days (replaces night kill). If the town votes to kick the staff writer off the island, the bribery powers will fall on the SEO specialist, the General Counsel, and finally the Editor in Chief.

Intern (Minion): Knows the identity of the General Counsel, SEO Specialist, and Staff Writer. Cannot initiate communication or reveal their identity to the journalists. Does not scan as a journalist but counts towards journalist parity.

Islander Roles
Captain (Seer): Knows the identity of the First Mate. Can scan one lodging per night and will be given a readout on the number of journalists present. If the murderer is present in the lodging the Captain will know. Upon death all scan results will be passed to the first mate.

First Mate: Knows the identity of the Captain. If the Captain is killed, can scan one lodging per night and will be given a readout on the number of journalists present. Will not know if the murderer is present. Upon death all scan results will pass to the Artisans.

Local Legend (Bodyguard): This local surf legend is past his prime but is fiercely protective of his friends on the island. Chooses one person per night to be protected from the actions of the journalists or murderer. killed, arrested, or lynched (his protection lasts one full night cycle as well as the following day cycle). The local legend can sustain two hits before dying. Can protect the same person twice in a row. Can protect himself.

Grom (Jr. Bodyguard): May protect 2x for the entire of the game.

Local Artisans: the artisans know each other’s identity upon starting the game.

Bartender: the bartender gets islanders and journalists alike shit-hammered. Every night the bartender will identify a person to overserve. That person’s night action will be blocked.

Barista: this islander stumbled upon the island a few years ago. They love nothing more than to serve everyone the meet a bowl of house baked granola with fresh local fruit and a steaming mug of coffee. 3x per game the barista can identify another player. If the barista identifies a player with a night action, said player will get to use their night action 2x that night.

Islanders: local yokels. They want the journalists off the island and to go on with their lives in peace, thank you very much.

Neutral Roles
Psycho Killer: The Psycho Killer recently snapped when a wave snapped his family heirloom longboard in half. He or she is given the ability to kill on every even-numbered night but may unlock additional kills through interaction with the lore in roleplay posts. There are a number of pre-determined trigger words that will result in additional night kills being granted to the psycho killer. The psycho killer can not be bribed by journalists.

Deputy: the town deputy has never seen a murder on the island. They will follow the lore and roleplay to determine the identity of the psycho killer. The deputy is given two chances to name the identity of the psycho killer to the moderator. This can be done at any time and will result in the immediate jailing of the psycho killer (i.e. removal from the game). The deputy is able to lock up one person from the game per night. Can lock themself up 1x per game. This will negate their night action.

Mechanics
Day Actions
Send home on the ferry: same as usual. Roles will be revealed upon lynching.
Send away |Rescind

Voting for Mayor: a majority vote for Mayor gives a player 2 votes. The Mayoral role is a lifetime appointment. If a Mayor dies, additional Mayors can be appointed.
Mayor | Rescind Mayor

Lodging: lodging choices are made each day and cannot be changed until the next day. Every night people must name one of three lodgings on the island. Scans will be given based on this information. Lodging choices are (1) the Anchor Inn, (2) the Seafoam Motel, and (3) the Woolf Campgrounds.
Lodging


Items

Surfboard: Protects holder from being bribed or killed. Cannot be discussed publicly or privately, and is passed anonymously. Must be passed each day.

Beach Cruiser: the Beach Cruiser can be used to travel between lodgings at night. If you have the beach cruiser you will not show on any night scan because you will be cruising around the island on two wheels of pure style. Is randomly assigned on each night.

Fish tacos: these things are delicious. You can talk about these and let people know they rule but you will be so preoccupied with how delicious they are you will not talk at all during the day phase discussions in the town hall on what to do with those pesky travel writers. Must be passed each day. TO CLARIFY: if you have been passed the fish tacos, you cannot communicate with anyone either through the thread or on slack for the day phase and you will pass it on the next night. There is a narrow exception for players that were placed in private slack channels to start the game, i.e. wolf chat and mason chat. Communication is permitted in these instances.

Lore Items: in addition the named items, the lore will contain a number of additional items. What the items do is not clear. Some can be used in multiple ways. If you are the first person to successfully use the item in the lore in the correct way the item will be used. Note that the items will not always be named but may be implied by the presence of other items. Use your imaginations and double down on the island roleplay and good things might just come your way.
Last edited by Casimir on Mon Mar 27, 2017 6:49 pm, edited 11 times in total.
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Postby Casimir » Mon Mar 13, 2017 2:35 pm

Will revise and reformat later but just getting this out there. Aim is to get 20 signups. New features include a reworked scan mechanism and items that are unlocked through role play.

1. Ankh - KILLED, N1 (CAPTAIN)
2. Grammatron.gif - BRIBED, N0 (DEPUTY)
3. Dumbles - SENT OFF THE ISLAND (ISLANDER)
4. Laserblast
5. VHB
6. Kit fox - BRIBED (ARTISAN)
7. Geoff - BRIBED (BARTENDER)
8. Grouchypants
9. Ampersand - BRIBED, N1 (ISLANDER)
10. Efreet
11. Ratbag - DROWNED, N2 (GENERAL COUNSEL)
12. -1 baby...:( - BRIBED, N2 (BARISTA)
13. Metersk
14. Rap and country
15. Jimmy firecracker - KILLED, N3 (FIRST MATE)
16. Delphic - KILLED, D3 (ISLANDER)
17. Pootis - LEFT ISLAND ON PRIVATE YACHT (PSYCHO KILLER)
18. Can't - BRIBED (LOCAL LEGEND)
19. Big cat - SENT OFF THE ISLAND (SEO SPECIALIST)
20. Jarl Skeletal - SENT OFF THE ISLAND (EDITOR IN CHIEF)
Last edited by Casimir on Mon Mar 27, 2017 7:22 am, edited 14 times in total.
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Postby Casimir » Mon Mar 13, 2017 2:36 pm

Ankh wrote:back to the island??


I must have completely missed the first one. Was it also creatively titled?
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Postby fuckles » Mon Mar 13, 2017 4:35 pm

kill everyone
Cyril Sneer wrote:INSANE post. I could literally read it for hours.
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Postby VHB » Mon Mar 13, 2017 5:00 pm

Casimir wrote:
Ankh wrote:back to the island??


I must have completely missed the first one. Was it also creatively titled?


Palmer ran game 12 set on "Mason Island" where everyone was a 'mason' (instead of a villager) and the word could be freely used.

Ankh won.

laserblast wrote:journalism?
item calvinball?
seafoam green?

this is my kind of werewolf game


Just gotta figure out what goofy character concept to go with now :twisted:
galactagogue wrote:i usually just assume no one is into me, it makes it easier to be myself.

Suspension Bridge wrote:Werewolf was the best thing to happen to me in 2015 and that includes my wedding

Kenny wrote:If you can remmeber any conversation with a cashier 30 seconds after you had it you're doing it wrong
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Postby kit fox » Mon Mar 13, 2017 5:21 pm

yeah just fuck me up
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Postby Geoff » Mon Mar 13, 2017 5:32 pm

Yes me in
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Postby grouchypants » Mon Mar 13, 2017 5:32 pm

Count me in!
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Postby Ampersand » Mon Mar 13, 2017 7:19 pm

sure
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Postby Casimir » Mon Mar 13, 2017 8:34 pm

Fixed up the lore a bit. Bump.
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Postby efreet » Mon Mar 13, 2017 10:23 pm

in
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Postby VHB » Tue Mar 14, 2017 12:01 am

Since board PMs are (surprisingly) down again and likely to stay that way for a while I presume private mod correspondence (roles, etc) will have to be done via slack, do you intend/prefer to use the separate one (still called NO-STAKEOUT-CLUB iirc) or the hipinion slack?

(i think most of the recurring players are on both by now but if any new players sign up let us all know if you're not on either/both slacks yet before the game starts so we can get you added)
galactagogue wrote:i usually just assume no one is into me, it makes it easier to be myself.

Suspension Bridge wrote:Werewolf was the best thing to happen to me in 2015 and that includes my wedding

Kenny wrote:If you can remmeber any conversation with a cashier 30 seconds after you had it you're doing it wrong
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Postby Casimir » Tue Mar 14, 2017 9:47 am

I think it could all be done on the regular slack. I don't see any downside and the people that use slack regularly wouldn't have to be switching teams all day.
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Postby VHB » Tue Mar 14, 2017 12:26 pm

Sounds good.
galactagogue wrote:i usually just assume no one is into me, it makes it easier to be myself.

Suspension Bridge wrote:Werewolf was the best thing to happen to me in 2015 and that includes my wedding

Kenny wrote:If you can remmeber any conversation with a cashier 30 seconds after you had it you're doing it wrong
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Postby -1 baby... :( » Tue Mar 14, 2017 2:57 pm

I'll play
The hipinions are flying brother.
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Postby -1 baby... :( » Tue Mar 14, 2017 3:04 pm

What's Mason rule?
The hipinions are flying brother.
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Postby palmer eldritch » Tue Mar 14, 2017 3:06 pm

in some games you can't say mason

in this game you can say mason
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Postby -1 baby... :( » Tue Mar 14, 2017 3:08 pm

Mason
The hipinions are flying brother.
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Postby milano boy » Tue Mar 14, 2017 3:17 pm

okey doke i will play
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Postby palmer eldritch » Tue Mar 14, 2017 3:23 pm

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Postby VHB » Tue Mar 14, 2017 3:24 pm

-1 baby... :( wrote:What's Mason rule?


Basic game premise: village team has huge numbers advantage but does not know it's roster (thus, not united). Wolf team is much smaller but knows itself and can conspire as a team to win.

Some villagers have special roles in games to better figure out the puzzle of who the team is (and thus by deduction the enemy as well). Masons is one of those roles.

Masons are a subset of village teammates who start out knowing each other.
To offset this advantage they cannot claim the role/memebersbip (because masons are a secret society, lol). To enforce this rule and to make things more funny the word Mason is banned and using it overtly causes the player to be eliminated. (euphemistic claims and hints are usually okay).

"No mason rule" means you won't get eliminated/punished for saying secret words in this game. Though it sounds like other stuff will be forbidden to publicly discuss in a similar way.
galactagogue wrote:i usually just assume no one is into me, it makes it easier to be myself.

Suspension Bridge wrote:Werewolf was the best thing to happen to me in 2015 and that includes my wedding

Kenny wrote:If you can remmeber any conversation with a cashier 30 seconds after you had it you're doing it wrong
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Postby Casimir » Tue Mar 14, 2017 4:29 pm

Really digging the differences in posting style put forward by laserblast and VHB.
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Postby John Dark » Tue Mar 14, 2017 4:33 pm

Would really love to play this again, especially with largely the same group as my very enjoyable inaugural WW. But I promised myself I would wait until after June due to time constraints.

:(
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Postby -1 baby... :( » Tue Mar 14, 2017 7:08 pm

How much time do I need to dedicate to this?
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Postby rap and country » Tue Mar 14, 2017 7:13 pm

sign me up
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Postby VHB » Tue Mar 14, 2017 7:21 pm

-1 baby... :( wrote:How much time do I need to dedicate to this?


How much time does it take you to read all the day's new posts in a single (semi)megathread you're following and then make a couple short posts?

And then maybe send a PM or 2?

It's about that long.
galactagogue wrote:i usually just assume no one is into me, it makes it easier to be myself.

Suspension Bridge wrote:Werewolf was the best thing to happen to me in 2015 and that includes my wedding

Kenny wrote:If you can remmeber any conversation with a cashier 30 seconds after you had it you're doing it wrong
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Postby John Dark » Tue Mar 14, 2017 7:24 pm

Yeah, I didn't mean to suggest it was too much. I just have a busy few months at work coming up and am planning a big event on top of that.
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Postby Jimmy Firecracker » Tue Mar 14, 2017 9:40 pm

whats this thread about
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Postby VHB » Tue Mar 14, 2017 9:43 pm

Jimmy Firecracker wrote:whats this thread about


A bunch of us play this via the board now.
galactagogue wrote:i usually just assume no one is into me, it makes it easier to be myself.

Suspension Bridge wrote:Werewolf was the best thing to happen to me in 2015 and that includes my wedding

Kenny wrote:If you can remmeber any conversation with a cashier 30 seconds after you had it you're doing it wrong
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Postby Casimir » Tue Mar 14, 2017 9:46 pm

2 newcomers awesome. Anyone who has never played before, this is going to be a fun ride. We will need to get jimmy and -1 baby on slack. Who can grant access?
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